Quake II for the PlayStation 2 - release 3.22
==================================================

An unofficial, fan-made port of id Software's Quake II to the Sony
PlayStation 2, built entirely with the free PS2DEV SDK.

  Project home:  https://github.com/glampert/quake2-ps2
  Source code:   https://github.com/glampert/quake2-ps2/tree/126c5d8eba629bef325796fc2ad8746a0478fd36
                 (the exact commit these ELFs were built from)

This package contains only the program. It does not contain the Quake II
game data (the pak files, music and videos), which is not free software:
you need your own copy of the game. See the project page for how to set
up the baseq2/ folder and run the game on a console or in PCSX2.


License
-------

This program is free software, released under the GNU General Public
License version 2. A copy of the license is in the LICENSE file that
comes with this package, and online at:

  https://www.gnu.org/licenses/old-licenses/gpl-2.0.en.html

You may copy, modify and redistribute it under the terms of that license.
If you redistribute these binaries, you must also offer their complete
corresponding source code, which is available at the links above.

This program comes with ABSOLUTELY NO WARRANTY; see sections 11 and 12 of
the GPL for details.


Quake II
--------

Quake II is Copyright (C) 1997-2001 id Software, Inc. id released the
Quake II engine and game source code under the GNU GPL version 2:

  https://github.com/id-Software/Quake-2

This port is based on that release (version 3.19). Quake and Quake II
are trademarks of id Software / ZeniMax Media. This project is not
affiliated with or endorsed by id Software, ZeniMax Media, Bethesda,
Microsoft or Sony Interactive Entertainment.


The PS2 port
------------

Copyright (C) 2015-2026 Guilherme Lampert and contributors.

The PlayStation 2 backend and all changes made to id's original source
are released under the same GNU GPL version 2.

  https://github.com/glampert/quake2-ps2


Third-party components
----------------------

The program also includes code from:

  - PS2SDK (https://github.com/ps2dev/ps2sdk): the EE libraries and IOP
    modules, under the Academic Free License 2.0.

  - miniz (https://github.com/richgel999/miniz), under the MIT license:

      Copyright 2013-2014 RAD Game Tools and Valve Software
      Copyright 2010-2014 Rich Geldreich and Tenacious Software LLC

      Permission is hereby granted, free of charge, to any person
      obtaining a copy of this software and associated documentation
      files (the "Software"), to deal in the Software without
      restriction, including without limitation the rights to use, copy,
      modify, merge, publish, distribute, sublicense, and/or sell copies
      of the Software, and to permit persons to whom the Software is
      furnished to do so, subject to the following conditions:

      The above copyright notice and this permission notice shall be
      included in all copies or substantial portions of the Software.

      THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
      EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
      MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
      NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
      BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
      ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
      CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
      SOFTWARE.

  - dlmalloc by Doug Lea, released to the public domain.
