Black Ops 3 Mods for PS4

PS4 Black Ops 3 GSC Injector setup and menu downloads: DayBreak, EnCoRe, Purple Lake, Frostbite, WhiteShadow8500, Synergy and MatrixMods.

Black Ops 3 Mods for PS4

GSC Injector & menu pack

Call of Duty: Black Ops 3 artwork

MuzzMan BO3 Menu Pack

Zombies and Multiplayer GSC menus for a compatible injector.

  • Menu pack
  • BO3
  • Zombies
  • Multiplayer
  • GSC
  • Guide
Call of Duty: Black Ops 3 artwork

VirusMike BO3 AIO Pack V2

Pack V2

GSC injector and 13 Multiplayer/Zombies menus for BO3 1.33.

PS4 · BO3 01.33 · CUSA03004, CUSA02290 or CUSA02624. Requires compatible GoldHEN. Native PS5 support is not established.

  • Menu pack
  • BO3
  • Zombies
  • Multiplayer
  • GSC
  • Game 01.33

GSC Injector setup · no PC injector needed

  1. Enable GoldHEN plugin loadingUse a compatible GoldHEN release with plugin support and enable loading in the Plugins Menu. Back up your existing /data/GoldHEN/plugins.ini before editing it.
  2. Copy the injector pluginPut T7_GSC_Injector.prx in /data/GoldHEN/plugins/ using your console file manager or file-transfer method.
  3. Add the BO3 game entryUnder the CUSA section matching your installed Black Ops 3 title in /data/GoldHEN/plugins.ini, add the exact injector path shown below. Keep your existing game entries.
  4. Launch Black Ops 3 onceThe supplied injector setup notes say the first launch creates /data/T7 GSC Injector/. Close the game and confirm that the folder exists.
  5. Copy your GSC menu filesExtract the MuzzMan pack and copy its menu files into /data/T7 GSC Injector/, preserving any folders required by the pack. Copy extracted scripts rather than the ZIP archive.
  6. Relaunch and use the matching modeStart BO3 again and use the controls documented by your chosen menu or injector. Choose a script for Zombies or Multiplayer as appropriate and check its game-update requirements.
/data/GoldHEN/plugins/T7_GSC_Injector.prx

Zombies mod menus

Frostbite v1.3 ZM supplied preview

Frostbite v1.3 ZM

Supplied archive is named Frostbite v1.1.3 PS4 Version.

  • Mod menu
  • BO3
  • Zombies
  • Guide
IronManArsenal custom-mod preview supplied with the post

IronManArsenal · core mod

A workshop-style mod asset pack whose metadata identifies IronManArsenal and Zombies.

The source post says BO3 custom maps 3.00 are required. It does not identify a console firmware or installation method.

  • Mod menu
  • BO3
  • Zombies
  • Guide

Multiplayer mod menus

Luna screenshot supplied with the post

Luna

The archive contains LUNA_MP_PS4.gscc, a Multiplayer-named compiled script. Its supplied screenshot shows Zombies; mode compatibility is unconfirmed.

  • Mod menu
  • BO3
  • Zombies
  • Multiplayer

Multiplayer & Zombies

GSC Injector · no PC needed

In-game injector setup from the source post

  1. Place the pluginPut T7_GSC_Injector.prx in /data/GoldHEN/plugins/.
  2. Register it for your gameAdd /data/GoldHEN/plugins/T7_GSC_Injector.prx under the section matching your installed BO3 CUSA in /data/GoldHEN/plugins.ini. Merge this with your existing configuration.
  3. Launch BO3 onceThe post says the first launch creates /data/T7 GSC Injector/.
  4. Copy menu filesPlace the extracted menu files in /data/T7 GSC Injector/. The poster reports that the MuzzMan menus work; other menus were not all tested.

MuzzMan BO3 Menu Pack

The source describes this as a Multiplayer and Zombies menu pack compatible with the posted in-game injector or another compatible injector. For the T7 injector setup shown here, extract the scripts from the ZIP before copying them to its injector directory.

DayBreak ZM

The forum contains an original SPRX archive, a later SPRX upload, and a reply supplying a ZIP labeled CUSA02624. Match the downloaded build to its own included notes and your installed title ID.

Later upload: documented build

The later SPRX archive README identifies DayBreak V1.1.2 for BO3 game update 1.33. It has separate CUSA02624 and CUSA02290 folders. These notes apply to that later upload; the original archive and the separate CUSA02624 reply ZIP remain available.

PS4 setup described in the later archive

  1. Choose the matching folderConfirm your installed BO3 title ID and update. Use the SPRX in the folder for your own title ID.
  2. Copy and register the pluginPlace DayBreak.sprx in /data/GoldHEN/plugins/ and add that exact path only under the matching CUSA section in /data/GoldHEN/plugins.ini. Preserve existing entries.
  3. Restart the gameRestart BO3. After “Press X to start”, the archive says to choose Yes at “Would you like to load DayBreak ZM SPRX?”.

Example plugin path

/data/GoldHEN/plugins/DayBreak.sprx

Check the supplied configuration

The README examples hardcode CUSA02290 even inside the CUSA02624 folder. Use your installed game title ID. The included INI also lists unrelated plugins; merge only your own DayBreak entry.

PS5 notes supplied by the archive

For a matching NexHEN setup, the README says to place DayBreak.sprx in /data/nexHEN/plugins/. Add its exact path under your installed game title ID in NexHEN’s plugins.ini. Append ?autoload=true to the path for autoload, or leave it off and use NexHEN’s Plugin Loader. Start BO3 and accept the DayBreak loading prompt. Console compatibility has not been independently verified.

Loading and troubleshooting notes

For NexHEN autoload, the author says the load prompt may take up to 20 seconds at the main menu. If it does not appear, check the exact plugin path, your game title/update and duplicate INI entries. The README suggests trying DayBreak by itself when another BO3 plugin is loaded.

DayBreak SPRX creator: XeX Poiiison. These version-specific steps and controls come from the later archive’s README.

Controls

L1 + R1
Open the menu
D-pad
Move through options
X
Select
Circle
Go back
Left / Right
Change values
Hold L1, then tap R1; or L1 + Triangle
Open the verified-player menu
DayBreak ZM supplied preview

EnCoRe v14.2 ZM

EnCoRe v14.2 ZM supplied preview

Purple Lake ZM

Purple Lake ZM supplied preview

Frostbite v1.3 ZM

The post and video are titled Frostbite v1.3; the supplied archive is named Frostbite v1.1.3 PS4 Version. The original naming is retained.

Frostbite v1.3 ZM supplied preview

EnCoReV13.2

The EnCoReV13.2 post supplies the file MP-Synergy.gsc. This is the attachment supplied with that post.

EnCoReV13.2 supplied preview

WhiteShadow8500 · Recovery Menu

WhiteShadow8500 · Recovery Menu supplied preview

Synergy

Synergy supplied preview

MatrixMods PS4

MatrixMods PS4 supplied preview

Devolution V1 ZM

Devolution V1 Zombies menu preview

MuzzMan V1 · Recovery Menu

MuzzMan V1 Multiplayer recovery menu preview

IronManArsenal · core mod

The source post requires BO3 custom maps 3.00. The archive is a workshop-style mod pack; the captured post provides no console installation steps. Its presence in the PS4/PS5 forum does not establish a supported console loading method.

IronManArsenal custom-mod preview supplied with the post

Luna

Luna screenshot supplied with the post

VirusMike BO3 AIO Pack V2

This is the original VirusMike V2 archive, with its injector, Multiplayer and Zombies scripts, INI example and readme. Extract it before use. The source lists BO3 game update 01.33 and CUSA03004, CUSA02290 or CUSA02624. These are source-stated requirements, not a physical-console test.

Prepare the supplied files

  1. Extract and match your gameKeep the original RAR. Extract its folders and check your installed BO3 title ID and game update. Use the matching GoldHEN environment supported by your console firmware.
  2. Place the selected injectorCopy this pack's T7_GSC_Injector.prx to /data/GoldHEN/plugins/. Preserve an existing injector with the same filename before changing it; the previously archived standalone build is different.
  3. Merge only the matching plugin entryIn /data/GoldHEN/plugins.ini, add /data/GoldHEN/plugins/T7_GSC_Injector.prx only under your installed BO3 CUSA section. Preserve existing entries. The pack's INI also names BO3-Customs and DeadOps plugins that are not included here, and repeats some sections; do not copy that entire INI over your configuration.
  4. Place the menu scriptsCopy the supplied T7 GSC Injector folder and its scripts to /data/T7 GSC Injector/. That directory is present as a literal path in this pack's PRX. Keep the MP and ZM filenames so you can select the intended mode.
  5. Select and inject from the lobbyEnable your configured GoldHEN plugin loading, then launch the matching game. The included readme says to select and inject a menu while in the game lobby before starting the match. It permits adding or removing menu files while the game is open.

The readme makes a broad firmware claim, but no specific firmware matrix or native PS5 instructions are supplied. Use the requirements of your compatible GoldHEN release. Preserve the source readme and all older archived builds.

Controls

L1 + D-pad Left / Right
Choose a GSC menu in the lobby
L1 + R3
Inject the selected GSC menu before starting the match

DLC compatibility references

Call of Duty: Black Ops 3 artwork

DLC compatibility reference

PS4 title IDs recorded in the supplied DLC post.

CUSA02624, CUSA02290 · Game update not specified in the post

  • DLC reference
  • BO3
  • Guide

DLC compatibility reference

Title IDs in the source

CUSA02624, CUSA02290. The post does not state a game update.

These are the PS4 title IDs listed in this specific post. They do not confirm support for other regions, game updates, console firmware or mod menus. Check the installed title ID and update separately.

Shared resources · game-specific support

MatrixMods PS4 supplied preview

MatrixMenusPS4 · four-game distribution

PS4 · choose your installed game update

Setup & source

BO3 game updates 1.00 and 1.26 only, as stated in its source post.

PS4 game payloads. No native PS5 build, console firmware range, title ID range or controls are established by this archive. It contains no README. Select only the binary for the stated game and update; consult that game's resource page for the preserved source.