Neo Mario Galaxy supplies a new adventure. The New Green Stars changes star locations and deliberately starts from modified progress. Daredevil Mode adds a separate difficulty challenge.
Offline adventures: these mods do not add network multiplayer.
Riivolution · step by step
Match the original gameGalaxy uses RMG; Galaxy 2 uses SB4. Use the region supported by the selected patch. A Galaxy 2 mod does not patch the first game.
Prepare Homebrew Channel and RiivolutionUse your model’s maintained homebrew guide. Extract the Riivolution ZIP so /apps/riivolution/boot.elf is on FAT32 SD. These patches use an original disc.
Extract the complete modUse a PC/phone archive tool for ZIP or 7z. Copy the mod’s data folder and its riivolution folder to SD root, preserving names. Keep an independent backup before copying files.
Choose saves before launchBack up the game save first. For Daredevil, choose With SD save to keep the mod’s redirected save separate; With Wii save uses the console save. New Green Stars deliberately replaces progress with a 120-star start.
Launch one overhaulInsert the matching game disc, launch Riivolution from Homebrew Channel, enable the selected mod and disable other overhauls. Select the mod’s supported language and save options, then Launch.
Compatibility. The supplied XML selects SB4 with E, J or P. It does not list K/W. This is the Galaxy 2 package, separate from the original Galaxy mod.
Storage and launch. Copy /smg2daredevil and /riivolution to SD root. Launch Riivolution, enable SMG2D Core and select With SD save to redirect mod progress or With Wii save to use the console save. Keep a backup before launch.
Keep these top-level paths:riivolution, smg2daredevil
Disc selectors from the supplied XML (unmodified attributes):
riivolution/smg2daredevil.xml
Disc selector: game SB4. Regions: North America (E) · Japan (J) · PAL (P).
The XML selector does not pin a disc revision here; follow the mod’s own compatibility checks.
Unpacked size: 0.82 MiB. Leave additional room for saves and updates.
Original package preserved and hash-verified in the local archive. The download above uses the verified site copy.
Laurozz · creator screenshot
SMG2: The New Green Stars V1.2
1.2Super Mario Galaxy 2ZIP · Riivolution mod data
More than 140 new or relocated green stars, including extra challenges in galaxies that originally had fewer. Version 1.2 adds Luigi support and fixes the final star.
Offline mod · no network multiplayer added
Requires: Original Super Mario Galaxy 2, Riivolution, homebrew Wii/vWii and SD. Preserve existing saves before using the supplied modified progress.
Compatibility. Creator says all regions; archived XML actually lists SB4 P/E/J/W, so K is not claimed here. The patch redirects saves with clone=false and supplies a 120-star starting save: it is not a continuation of your normal progress.
Storage and launch. Open the ZIP’s outer SMG2 The New Green Stars folder. Copy its two INNER directories, riivolution and SMG2 The New Green Stars, directly to SD root. Keep the supplied SaveGame data with the mod and back up any existing mod SaveGame folder separately. In Riivolution set Play :) to Enabled, then Launch.
Keep these top-level paths:SMG2 The New Green Stars
Disc selectors from the supplied XML (unmodified attributes):
SMG2 The New Green Stars/riivolution/SMG2 The New Green Stars.xml
Disc selector: game SB4. Regions: PAL (P) · North America (E) · Japan (J) · Region W as listed in the XML.
The XML selector does not pin a disc revision here; follow the mod’s own compatibility checks.
Unpacked size: 15.97 MiB. Leave additional room for saves and updates.
Original package preserved and hash-verified in the local archive. The download above uses the verified site copy.
Aurum · Neo Mario Galaxy
Neo Mario Galaxy
1.6.0Super Mario Galaxy 2ZIP · Riivolution mod data
An eight-galaxy adventure with 42 stars, custom music, Ice Flower and Red Star powers, and Normal or Daredevil difficulty.
Offline mod · no network multiplayer added
Requires: Original Super Mario Galaxy 2 disc, Wii or Wii U vWii homebrew, Riivolution 1.06, FAT-formatted SD with at least 96 MB free and a PC/phone to extract the ZIP.
Compatibility. Creator lists SB4P, SB4E, SB4J, SB4W and SB4K. Use the current 1.6.0 mod ZIP from the official folder; the optional Dolphin HD texture archive is separate.
Storage and launch. Extract nmg_v1.6.0.zip and copy /nmg and /riivolution to SD root. Insert the Galaxy 2 disc, start Riivolution, enable Neo Mario Galaxy and disable other mods. Set a supported language override if needed, then Launch; choose Normal or Daredevil within the adventure. The XML redirects progress to /nmg/save/SB4<region> with clone=false, so preserve any existing mod save before updating.
Keep these top-level paths:nmg, riivolution
Disc selectors from the supplied XML (unmodified attributes):
riivolution/nmg-SB4E.xml
Disc selector: game SB4. Regions: North America (E).
The XML selector does not pin a disc revision here; follow the mod’s own compatibility checks.
riivolution/nmg-SB4J.xml
Disc selector: game SB4. Regions: Japan (J).
The XML selector does not pin a disc revision here; follow the mod’s own compatibility checks.
riivolution/nmg-SB4K.xml
Disc selector: game SB4. Regions: Korea (K).
The XML selector does not pin a disc revision here; follow the mod’s own compatibility checks.
riivolution/nmg-SB4P.xml
Disc selector: game SB4. Regions: PAL (P).
The XML selector does not pin a disc revision here; follow the mod’s own compatibility checks.
riivolution/nmg-SB4W.xml
Disc selector: game SB4. Regions: Region W as listed in the XML.
The XML selector does not pin a disc revision here; follow the mod’s own compatibility checks.
Unpacked size: 78.29 MiB. Leave additional room for saves and updates.
Original package preserved and hash-verified in the local archive. Large packages open the original distribution host; save them on a PC or phone and extract them to SD.
Apply custom levels, textures, music and other patches to retail Wii discs at launch.
Depends on the selected mod
Requires: Homebrew Channel on Wii or vWii, your retail disc, and matching mod XML/data. The project documents an updated IOS37 on original Wii; use model-specific instructions for vWii rather than a stock-Wii IOS installer.
Compatibility. Standard v1.06 is for Wii and vWii. The Wii Mini build is listed separately.
Storage and launch. Copy apps/riivolution to the storage root. Mod XML files normally go in /riivolution; keep mod data at the paths specified inside that XML. Start Riivolution, select the intended patch and launch the disc. Installing a System Menu shortcut is optional.